Splatter is currently a Work In Progress but is nonetheless shaping up to be a very solid and very entertaining game. It is a 3D Action-Adventure style game in which the main character, Sploot, is called upon by Pal, a mysterious figure and ally to Sploot, to bring color back to the dreary world and save the innocent citizens. Follow Sploot as he runs, climbs and fights his way through the dreaded army of Dullers, creatures whose sole purpose is to remove any and all traces of color and uniqueness.
Recruited as 3D Modeler and Texture Artist by Cold Chisel, I spent most of my time creating structural models and props for the game, including an entire colosseum, giant thumbtacks and even a massive castle gate. Naturally, these models were textured by me. I also had a hand in UI development and had a hand in creating the Marketing Tools, including the Box Art and Disk Art.